![]() ![]() The gauge doesn't charge for 20 seconds.When the skill is cast, it consumes all of the gauge and summons a Dark Quartz Golem, dealing Magic Damage.This skill can only be used when the gauge is charged more than 50%.Thows a flask that explodes upon contact, dealing Magic Damage.Thows a flask that explodes upon contact, dealing Magic Damage and stunning enemies.Thows a flask that explodes upon contact, dealing Magic Damage and inflicting Freeze.Thows a flask that explodes upon contact, dealing Magic Damage and inflicting Burn. ![]() Receives this skill when awakened to Grand Alchemist.Inreases Unstable Summoning guage speed for 5 seconds.When swapping, hurls a variety of flasks and summons an imperfect Dark Stone Golem, dealing Magic Damage.Thows a variety of flasks, dealing Magic Damage.Based on its cooldown speed, increases Unstable Summoning gauge speed and additionally fills up the Unstable Summoning guage when the Dark Stone Golem deals damage.Based on its cooldown speed, increases Unstable Summoning gauge speed.This skull always carries the 'Unstable Summoning' skill. ![]() Summons an imperfect Dark Stone Golem every 15 seconds, dealing Magic Damage.While moving and being in the air doesn't change the attack. You are able to continously attack by holding the attack button. They will slightly curve towards enemies. It has a similar design to the Apprentice Alchemists and Master Alchemists that appear in Black Lab.īasic attacks fire orbs of green magic from the staff's end. It also comes equipped with a long staff taller than itself, the top shaped like a teardrop. He Awakens into the Grand Alchemist.Ī purple potion is on the hip of this skull's aquamarine coat while a slate grey hood rests on its head. ![]() He uses his staff to fire magic energy balls that track the enemy and throws a variety of flasks with different effects. ![]()
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